DOCUMENTATION / START HERE
From repository
to first model
Set up the plugin, load your first BIM model with Blueprint, then explore the nodes you will use most.
01 / INSTALLGet the plugin ready
Find the FragmentsUnreal repository, build the plugin, and enable it in your Unreal project.
02 / BLUEPRINT QUICK STARTLoad your first model
Follow the Blueprint flow from an async load to processing model geometry in your level.
Common Blueprint nodes
Load Fragment Async— load and validate a.fragfile without blocking the game thread.Process Loaded Fragment— create Unreal actors and renderable geometry.Select an element— resolve a screen hit to a model element.
Documentation map
Use the sidebar to move from installation, through the runtime architecture, into API classes and focused guides.