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API REFERENCE / EDITOR MODULE
FFragmentsEditor
Editor module entry point for the FragmentsUnreal editor integration and Fragments panel.
classEditorC++ only
Functions
Startup Module
C++ only
Registers editor integrations and the Fragments panel.
Inputs: none
Outputs: none (C++ only)
Shutdown Module
C++ only
Releases editor integrations.
Inputs: none
Outputs: none (C++ only)
Spawn Fragments Panel Tab
C++ only
Creates the Fragments editor panel tab.
Inputs: Args: FSpawnTabArgs&
Outputs: Tab: TSharedRef<SDockTab> (C++ only)